Language in use...
Games and game engines are very often made in C++.
A few examples of games made in C++ are (quoted from another forum):
Doom III engine. Sierra On-line: Birthright, Hellfire, Football Pro, Bullrider I & II, Trophy Bear, Kings Quest, Antara, Hoyle Card games suite, SWAT, and too many others to list… Blizzard: StarCraft, StarCraft: Brood War, Diablo I, Diablo II: Lord of Destruction, Warcraft III, World of Warcraft. Quicksilver: Shanghai Second Dynasty, Shanghai Mah Jongg Essentials, Starfleet Command, Invictus, PBS's Heritage: Civilization and the Jews, Master of Orion III, CS-XII. Microsoft: all games. EA: video game engine. Byond: a "world" development platform
i believe that C# is commonly used for game developement tools, but dont quote me on that. i've also heard that Lua is becoming more popular for game making.
you might want to take a look at this: http://en.wikipedia.org/wiki/Game_programming#Language
Uber0n wrote: Games and game engines are very often made in C++.
A few examples of games made in C++ are (quoted from another forum):
[quote]Doom III engine. Sierra On-line: Birthright, Hellfire, Football Pro, Bullrider I & II, Trophy Bear, Kings Quest, Antara, Hoyle Card games suite, SWAT, and too many others to list… Blizzard: StarCraft, StarCraft: Brood War, Diablo I, Diablo II: Lord of Destruction, Warcraft III, World of Warcraft. Quicksilver: Shanghai Second Dynasty, Shanghai Mah Jongg Essentials, Starfleet Command, Invictus, PBS's Heritage: Civilization and the Jews, Master of Orion III, CS-XII. Microsoft: all games. EA: video game engine. Byond: a "world" development platform[/quote]
Dont forget the havok engine and halo series