Viewing .VFS files
SET wrote: I am trying to figure out if there is a program in windows to view or edit .vfs (virtual filing system) files. Else if there is no such thing if anyone can point me in the direction of where to start to try break one.
What exactly are you trying to view or edit in a VFS file? More specifically, what is limiting you from loading the VFS file in the program it was created for / by?
well the .vfs goes to game. it only holds the graphic data in it according to me looking at it through a hex editor. But i wish to alter some of the graphic data. So i need a way to open it. I have tried olly debuger to try and find the point in which it opens the .VFS but i cant seem to get to the loading screen with olly debugger running. i havent found any leads on google seach. But i would like to know why is it so hard to break into one and if its not so hard why hasnt anyone made a program to do so? Is there anyway to view/edit the .vfs file?
SET wrote: well the .vfs goes to game. it only holds the graphic data in it according to me looking at it through a hex editor. But i wish to alter some of the graphic data. So i need a way to open it. I have tried olly debuger to try and find the point in which it opens the .VFS but i cant seem to get to the loading screen with olly debugger running. i havent found any leads on google seach. But i would like to know why is it so hard to break into one and if its not so hard why hasnt anyone made a program to do so? Is there anyway to view/edit the .vfs file?
Strange… the only VFS files I'm familiar with are used with virtualization software. Anyways, have you tried searching for a tutorial or information on modifying the graphics through a hex editor? Other than that, it's probably going to be a bit more difficult than just finding a VFS editor (since VFS seems to be an extension used for multiple purposes)… there's no way for you to even know that it will be in a readable format. Without knowing how the game manipulates the VFS file, it seems that your best chance might just be trial-and-error.